Aster Phoenix

Aster Phoenix

Character Information

Thông tin chung:
  • Aster Phoenix là nhân vật bạn có thể kích hoạt nhiệm vụ mở khóa nhân vật khi triệu hồi quái thú hệ Tối 200 lần. 
  • Nhân vật này cần chìa khóa màu trắng để có thể đấu với anh ấy tại cổng đấu các nhân vật và chỉ xuất hiện sau khi kích hoạt nhiệm vụ mở khóa nhân vật.

Thế giới: GX
  • Aster Phoenix yêu cầu chìa khóa Trắng để đấu tại Gate
  • Aster Phoenix cấp 40 xuất hiện ở Gate khi đạt đến Stage 30
Mở khóa Nhiệm vụ:
  • Tổng cộng 200 lần triệu hồi (các) Quái thú DARK. Để kích hoạt các nhiệm vụ mở khóa của anh ấy
  • Thực hiện thành công 2 (các) Triệu hồi Fusion (Dung hợp) trong một Trận đấu.
  • Đạt được 3 trận thắng mà không cần sử dụng bất kỳ Bài quái thú cấp 5 trở lên nào.
  • Thắng 1 trận đấu với Aster Phoenix ở Cấp độ 30 trong Duel World.

Skills

Only available in this character
The Destroyer of D
Clock of Destiny
Bring it!
Destiny Calling
Destiny Effect
Destiny Effect
General
Draw Sense: FIRE
Master of Fusion
Reinforcements
Draw Sense: WATER
LP Boost Beta
LP Boost Gamma
Balance
Draw Sense: EARTH
Draw Pass
Draw Sense: LIGHT
Draw Sense: DARK

Drop Reward

SR Rarity
Destiny HERO - Dasher
SR Rarity
Destiny HERO - Dasher
Destiny HERO - Dasher
DARK 6
Destiny HERO - Dasher
  • ATK:

  • 2100

  • DEF:

  • 1000


Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the End Phase. If this card attacks, change it to Defense Position at the end of the Battle Phase. One time only, when you draw a Monster Card during your Draw Phase while this card is in your Graveyard: You can reveal it; Special Summon it. This card must be in the Graveyard to activate and to resolve this effect.


SR Rarity
Destiny HERO - Double Dude
SR Rarity
Destiny HERO - Double Dude
Destiny HERO - Double Dude
DARK 6
Destiny HERO - Double Dude
  • ATK:

  • 1000

  • DEF:

  • 1000


Cannot be Special Summoned. This card can attack twice during each Battle Phase. During your Standby Phase, if this card was destroyed since your last Standby Phase: You can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000). This card must be in your Graveyard to activate and to resolve this effect.


SR Rarity
Destiny HERO - Diamond Dude
SR Rarity
Destiny HERO - Diamond Dude
Destiny HERO - Diamond Dude
DARK 4
Destiny HERO - Diamond Dude
  • ATK:

  • 1400

  • DEF:

  • 1600


Once per turn: You can excavate the top card of your Deck, and if it is a Normal Spell, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell in your GY (even if you no longer control this face-up card).


SR Rarity
Destiny HERO - Fear Monger
SR Rarity
Destiny HERO - Fear Monger
Destiny HERO - Fear Monger
DARK 4
Destiny HERO - Fear Monger
  • ATK:

  • 1000

  • DEF:

  • 1000


During your Standby Phase, if this card is in your Graveyard because it was destroyed by battle and sent there since your last Standby Phase: Target 1 "Destiny HERO" monster in your Graveyard, except a "Destiny HERO - Fear Monger"; Special Summon that target.


R Rarity
Destiny HERO - Doom Lord
R Rarity
Destiny HERO - Doom Lord
Destiny HERO - Doom Lord
DARK 3
Destiny HERO - Doom Lord
  • ATK:

  • 600

  • DEF:

  • 800


Once per turn: You can target 1 monster your opponent controls; banish that target. You cannot declare an attack the turn you activate this effect. You must control this face-up Attack Position card to activate and to resolve this effect. The banished monster returns to the opponent's side of the field, in the same battle position, during your 2nd Standby Phase after activation.


R Rarity
Destiny HERO - Departed
R Rarity
Destiny HERO - Departed
Destiny HERO - Departed
DARK 2
Destiny HERO - Departed
  • ATK:

  • 1000

  • DEF:

  • 0


During your Standby Phase, if this card is in your Graveyard: Special Summon it in face-up Attack Position to your opponent's side of the field. If this card is destroyed by battle, banish it instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, banish it instead.


R Rarity
D - Spirit
R Rarity
D - Spirit
D - Spirit
Spell Normal
D - Spirit

    Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand. You must not control any face-up "Destiny HERO" monsters to activate and to resolve this effect.


    R Rarity
    Guard Penalty
    R Rarity
    Guard Penalty
    Guard Penalty
    Spell Quick
    Guard Penalty

      Select 1 monster on the field. If it is changed to Defense Position this turn, draw 1 card.


      SR Rarity
      Destiny Signal
      SR Rarity
      Destiny Signal
      Destiny Signal
      Trap Normal
      Destiny Signal

        When a monster you control is destroyed by battle and sent to the GY: Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand or Deck.


        R Rarity
        Destruction of Destiny
        R Rarity
        Destruction of Destiny
        Destruction of Destiny
        Trap Normal
        Destruction of Destiny

          Send 3 cards from the top of your Deck to the Graveyard, and take 1000 damage for each Spell or Trap Card sent to the Graveyard this way.


          Level-up Reward

          R Rarity
          Destiny HERO - Captain Tenacious
          R Rarity
          Destiny HERO - Captain Tenacious
          Destiny HERO - Captain Tenacious
          DARK 3
          Destiny HERO - Captain Tenacious
          • ATK:

          • 800

          • DEF:

          • 800


          Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target.


          R Rarity
          Destiny HERO - Doom Lord
          R Rarity
          Destiny HERO - Doom Lord
          Destiny HERO - Doom Lord
          DARK 3
          Destiny HERO - Doom Lord
          • ATK:

          • 600

          • DEF:

          • 800


          Once per turn: You can target 1 monster your opponent controls; banish that target. You cannot declare an attack the turn you activate this effect. You must control this face-up Attack Position card to activate and to resolve this effect. The banished monster returns to the opponent's side of the field, in the same battle position, during your 2nd Standby Phase after activation.


          R Rarity
          D - Formation
          R Rarity
          D - Formation
          D - Formation
          Spell Continuous
          D - Formation

            Each time a face-up "Destiny HERO" monster(s) you control is destroyed, place 1 D Counter on this card for each of those monsters. When you Normal or Special Summon a monster during your Main Phase: You can send this card with 2 or more D Counters to the Graveyard; add up to 2 cards from your Deck and/or Graveyard to your hand, with the same name as that monster.


            R Rarity
            D - Chain
            R Rarity
            D - Chain
            D - Chain
            Trap Normal
            D - Chain

              Target a "Destiny HERO" monster you control; equip this card to that target. It gains 500 ATK. When it destroys a monster your opponent controls by battle and sends it to the Graveyard: Inflict 500 damage to your opponent.


              SR Rarity
              Destiny HERO - Fear Monger
              SR Rarity
              Destiny HERO - Fear Monger
              Destiny HERO - Fear Monger
              DARK 4
              Destiny HERO - Fear Monger
              • ATK:

              • 1000

              • DEF:

              • 1000


              During your Standby Phase, if this card is in your Graveyard because it was destroyed by battle and sent there since your last Standby Phase: Target 1 "Destiny HERO" monster in your Graveyard, except a "Destiny HERO - Fear Monger"; Special Summon that target.


              R Rarity
              Destiny Mirage
              R Rarity
              Destiny Mirage
              Destiny Mirage
              Trap Normal
              Destiny Mirage

                When a "Destiny HERO" monster you control is destroyed and sent to the Graveyard by an opponent's card effect: Special Summon, to your side of the field, all "Destiny HERO" monsters that were destroyed and sent to either Graveyard this turn.


                SR Rarity
                Dark City
                SR Rarity
                Dark City
                Dark City
                Spell Field
                Dark City

                  When a "Destiny HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only.


                  R Rarity
                  Over Destiny
                  R Rarity
                  Over Destiny
                  Over Destiny
                  Spell Normal
                  Over Destiny

                    Target 1 "Destiny HERO" monster in your GY; Special Summon 1 "Destiny HERO" monster from your Deck whose Level is less than or equal to half of that target's Level, but destroy it during the End Phase of this turn.


                    SR Rarity
                    Destiny HERO - Blade Master
                    SR Rarity
                    Destiny HERO - Blade Master
                    Destiny HERO - Blade Master
                    DARK 3
                    Destiny HERO - Blade Master
                    • ATK:

                    • 300

                    • DEF:

                    • 600


                    During your opponent's Battle Phase: You can discard this card; all face-up "Destiny HERO" monsters you control gain 800 ATK until the End Phase.


                    SR Rarity
                    Destiny HERO - Malicious
                    SR Rarity
                    Destiny HERO - Malicious
                    Destiny HERO - Malicious
                    DARK 6
                    Destiny HERO - Malicious
                    • ATK:

                    • 800

                    • DEF:

                    • 800


                    You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.


                    UR Rarity
                    Destiny HERO - Plasma
                    UR Rarity
                    Destiny HERO - Plasma
                    Destiny HERO - Plasma
                    DARK 8
                    Destiny HERO - Plasma
                    • ATK:

                    • 1900

                    • DEF:

                    • 600


                    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). Gains ATK equal to half the original ATK of the monster equipped to it by this effect.


                    SR Rarity
                    Destiny Draw
                    SR Rarity
                    Destiny Draw
                    Destiny Draw
                    Spell Normal
                    Destiny Draw

                      Discard 1 "Destiny HERO" card; draw 2 cards.







                      Deck used by Aster Phoenix in DUEL LINKS

                      https://metaduelist.com/
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